Final Major Project Blog for Daniel Francis - 3D/2D character Artist
Thursday 26 May 2011
Final Renders of Kids
Again this model is a work in progress due to time constraints and A assets needing to be made for the level work. In the time i spent on the texture (6 hours) and the time i spent modelling it (10 hours) i am very pleased with the outcome.
This piece of art actually fit really well to the style guide because the texture isnt over detailed but is still painterly and interesting.
The main issues i have problems with is the face, because the cheek bones are too high for the child making his profile strange.Also without the opacity map in the textures the hair looks very off putting and incorrect, but that is only due to time that it doesn't have one.
My unwrap is definitly the tidiest one i have made as everything is straight and easy to add overlays. Also it is packed fairly well even though there is some space left over. Even though this model is incomplete, it does show a few of the key processes i have learned i have improved in them through out the project.
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